We had to take some time off after releasing the second beta of Tiny & Big – Up that Mountain, and didn’t find time to update the site since then. The reason why we’re so busy was mainly our quest for project funding. Now, after the first Tiny Telegraph was released, we’ll do the blogging thing regularly.
On the matter of financing, it’s not yet certain if we can land enough cash to work on the game as a company. But we definitely want to stay indie, with that being so hot and trendy at the moment…
The good news is that work on the first Tiny & Big episode is finally in full swing! And let me tell you, it feels really good to be productive again. We hope to have the first level playable by the end of the month.
Until then, here’s some preproduction artwork to give you an impression what the episode will look like:
Also, proper outdoor rucksack!




If you need financing I think you should definitely look into kickstarter.com. I don’t have any personal experience raising funds there but it seems like a lot of others have raised a fair amount. You could possibly create a kickstarter page for each episode.
It seems like the hardest part is coming up with donation rewards. Wouldn’t it be neat to have a figurine of Tiny with his backpack and raygun?
It’s a nice hint, thanks. We’ll try to get more stable, independent financing first, but we already thought about asking for donations. For now, we’ll concentrate on a making a great game, so the first episode gets released, no matter what. We could manage a few months without payment, and like most indie developers, we probably will…
Exciting project you have here. The cell-shaded props are beautiful! Keep it up